My aim is to make assets that help developers build high-quality games. Having spent over a decade working in architecture, before joining an indie dev team 2 years ago, my interest in modularity, structure and artistic quality have transferred over to game development. I want to deliver flexible systems rather than one off assets.

My first asset is a modular terrain system for Unity, designed to help build and iterate game maps and terrains!

Add-on modules are planned, including; water features, man made cliff walls and paths & steps!