
My aim is to make assets that help developers build high-quality games. Having spent over a decade working in architecture, before joining an indie dev team 2 years ago, my interest in modularity, structure and artistic quality have transferred over to game development. I want to deliver flexible systems rather than one off assets.
My first asset is a modular terrain system for Unity, designed to help build and iterate game maps and terrains!
Add-on modules are planned, including; water features, man made cliff walls and paths & steps!

Modular Terrain Tiles v 1.0 Released!
NotNormal.Games first asset has been released on the asset store! Modular Terrain Tiles consists of 42 unique, seamless, fully modular cliff terrain tiles designed for building structured terrains and game maps with ease. Ideal for RTS, strategy, city builders, simulation,…
